Showing posts with label philosophical discourse. Show all posts
Showing posts with label philosophical discourse. Show all posts

24.4.16

Anime Movie Review: The Anthem of the Heart

Naruse has moe down pat.
This blogpost has me talking about a film that released late last year, a fun watch that left the warm fuzzies in my heart at the end.

Kokosake (The Anthem of the Heart -- 心が叫びたがってるんだ。) is a coming of age story following four high schoolers; Sakagami Takumi (VA: Uchiyama Kouki), Naruse Jun (VA: Minase Inori), Tasaki Daiki (VA: Hosoya Yoshimasa), and Nitou Natsuki (VA: Amamiya Sora). The story begins with Naruse Jun, and how she is made to believe that because of her cheerful talkativeness, she breaks apart her family and is literally the worst thing ever. This changes the poor girl, making her a mute for all intents and purposes.

We then move to the present day, where a music teacher (voiced by the amazing Fujiwara Keiji) at the local high school assigns the four to be the executive producers for their class' annual community outreach show. I won't get into the minutiae of the story -- essentially the film explores how they each come out of their collective shells as well as open up to one another and the world around them.

Crazy Egg Fairy musketeer ruins all QT grilles in anime.
Eggs are a major leitmotiv in the film. Near the beginning of the film, Sakagami hears the story of a small shrine for a local kami who loved talking. The kami fancied eggs "filled" with the thoughts and wishes of worshippers. Naruse is cursed by a magical Egg Fairy in a cavalier hat, sealing her voice away (see above).

Naruse spoke to her friends via text message for a good portion of the film. I found this way of communication rather neato.
A-1 Pictures is always known for quality in their projects, and they didn't disappoint with this film. At times one can see where the budget ran thin, but those times are few and far between. The best part of the film was the climax scene, where the class is putting on a musical. Naruse is nowhere to be found, and Sakagami has to find her. Things happen, and she triumphantly enters, saving the production.

Probably one of the best scenes in the film.
Outside of the fascination with eggs, the film is like a lighter Koe no Katachi (which I hear has a film under production, either with A-1 Pictures or Kyoto Animation heading the project) with less psychological abuse and more slice of life. I give the film a good 7.5/10 -- good, but no masterpiece.

In Closing

It's a little late coming, but I've started putting up content at Pecuniary Ruminations. I'm due to write a short State of My Securities post tomorrow, while I watch my money light on fire. Check it out! Also expect another anime film review in the coming days -- it was by request that I did this one, and I have another one to do as well.

28.3.16

Anime Movie Review Double Feature: Windaria and The Borrowers Arietty



Arietty's Family: Me. The Racoon: all those bills I need to pay.

Today's blogpost is a little different, in that I'm going to review a couple of anime films that I've watched recently. I've taken film classes back when I was in college, and I actually enjoyed the task of reviewing films. As such, when asked to do a short review on a couple of movies I saw just last week, I took up my pen and brushed the rust flakes off this old blog.

The two films are definitely spanning the decades, the first being the 1986 film Windaria and the more recent Ghibli film The Borrowers Arietty from 2010.

Windaria

Windaria (Windaria: Tales of Fabulous Battle - 童話めいた戦史ウインダリア) is the tale of two city states that have lived in peace for a long while. One day, an incident involving an attempted sabotage of an above-water city wall starts tensions between the city states of Itha, a matriarchal society who lives in a city similar to New Orleans, and Paro, a militaristic patriarchal society with a desire to go to war with their neighbor. The plot is a convoluted mess that surrounds the main character Izu, a guy who lives in the Village of Blossoms located somewhere between the two cities. The movie ends with the destruction of Itha, and the loss of everything Izu holds dear through his own foolishness. The characters feel like PCs from a tabletop game where the players have just learned what roleplay is, and as such are very mechanical, very unfeeling.

I found what Shirou was doing before his work on Fate/stay night.

The movie is dated, having been released in 1986, and to be honest, the techniques used in the film are among the high points I give. You definitely get an idea of 80's anime, especially if you haven't seen films like Terra e, or the great 80's epic Ginga Eiyuu Densetsu. It's a great film for studying the techniques and artistic styles of that time period.

That being said, I couldn't stand the pacing choices within the film, the most flagrant of issues being throwing an insert song in a place with zero movement. I understand your need to illustrate the "romance" between Parovian Prince Jill and Ithan Princess Ahnas, but that insert song felt forced and was very jarring. 

That wasn't the only thing that was jarring about their relationship.

While I am happy that the technology and art have not dated too badly, and are actually pretty good, the convoluted pacing within the plot and unbelievably poor choices made by the characters make it hard for me to rate it higher than a 4/10. Watch it for the techniques used, not for the story or the characters.

The Borrowers Arietty


Absolutely gorgeous scenes, masterfully done.
The Borrowers Arietty (The Borrower Arietty - 借りぐらしのアリエッティ) is a coming of age film about the realities of change, based on the Mary Norton novel "The Borrowers". The story revolves around Sho, a boy whose imminent heart surgery has him just about bedridden in his Great Aunt's old house, as well as Arietty, a pixie-like tomboy who is a "Borrower" (借りぐらし) as she calls her species. When Sho sees Arietty on her first borrowing, it causes a chain reaction that involve the kidnapping and rescue of her mother, the moving of Arietty's family, and the coming together of two unlikely beings. The ending is bittersweet, with Sho making friends with Arietty, but the two are forced to part -- it's the Borrower way, to move when seen by the "human beans", which is the term the Borrowers have called humans in general.

The scale of how large the human world is for the Borrowers is immediately apparent.
Ghibli has always been a quality movie studio, and this specimen is no different. The bright, colorful backgrounds are reminiscent of Makoto Shinkai's recent films (actually, I suppose Shinkai's recent films are more Ghibli like if I really think about it), with vibrant greens alongside muted browns and greys. The background music is light and airy, reminiscent of the Borrowers' freedom and lifestyle. The animation technique is stunning, with detail given to little things like wind moving within the plant life that grows on the house of Sho's Great Aunt.

Again, another fantastic shot that juxtaposes the gargantuan boy against the tiny Borrower girl.

All in all, it's a light film with the ability to tug at the heartstrings at the end. While it's no Place Promised or 5cm/Sec, it's still a great film to watch with friends and family. My favorite portion was when Arietty went with her father on her first Borrowing. The work involved to illustrate the amount of adventure found inside the walls and floorboards of a house is quite impressive. 8/10 -- A great film. 

In Closing

Well, that was enjoyable. I'm still getting my initial data together for the first real content post over at my new personal finance blog -- check that out closer to the end of the week.

Until next time.

23.11.11

The Many Forms of Metal

 I got a chuckle out of this, found here. It relates the common genres of metal to your fairy tale story of the knight saving the princess from a dragon.

*POWER METAL
The protagonist arrives riding a white unicorn, escapes from the dragon, saves the princess and makes love to her in an enchanted forest.

* THRASH METAL
The protagonist arrives, fights the dragon, saves the princess and fucks her.

* HEAVY METAL
The protagonist arrives on a Harley, kills the dragon, drinks a few beers and fucks the princess.

* FOLK METAL
The protagonist arrives with some friends playing accordions, violins, flutes and many more weird instruments, the dragon falls asleep (because of all the dancing). Then all leave........ without the princess.

* VIKING METAL
The protagonist arrives in a ship, kills the dragon with his mighty axe, skins the dragon and eats it, rapes the princess to death, steals her belongings and burns the castle before leaving.

* DEATH METAL
The protagonist arrives, kills the dragon, fucks the princess and kills her, then leaves.

* BLACK METAL
The protagonist IS the dragon, dwells in the heart of the night with in a castle full of hellhounds and eternal flames. He kills the sassy knight, fucks the noble steed and sacrifices the princess to Satan.

* GORE METAL
The protagonist arrives, kills the dragon and spreads his guts in front of the castle, fucks the princess and kills her. Then he fucks the dead body again, slashes her belly and eats her guts. Then he fucks the carcass for the third time, burns the corpse and fucks it for the last time.

* DOOM METAL
The protagonist arrives, sees the size of the dragon and thinks he could never beat him, then he gets depressed and commits suicide. The dragon eats his body and the princess as dessert. That's the end of the sad story.

* PROGRESSIVE METAL
The protagonist arrives with a guitar and plays a solo of 26 minutes. The dragon kills himself out of boredom. The protagonist arrives to the princess' bedroom, plays another solo with all the techniques and tunes he learned in the last year of the conservatory. The princess escapes looking for the 'HEAVY METAL' protagonist.

* GLAM METAL
The protagonist arrives, the dragon laughs at the guy's appearance and lets him enter. He steals the princess' make up and tries to paint the castle in a beautiful pink colour.

* NU METAL
The protagonist arrives in a run down Honda Civic and attempts to fight the dragon but he burns to death when his moronic baggy clothes catch fire.

25.10.11

Changin' Things About Stuff

Hit me up on last.fm
http://www.last.fm/user/DivNecZL




In the interest of continuing this blag, and so as to find more stuff to write about, I have decided to add music to the list of topics I discuss on this blog. I figure writing about albums I enjoy might help breathe new life into this thing, since I've had writer's block for some time now. When I listen to a new (to me) album that's worth talking about, I'll throw it up here for your perusal.

Also: note the new box in the sidebar listing the last 5 new albums I've listened to. Pretty neat, I'd think.



Hopefully this means I'll write more QUALITY content for you, the readership.

Cheers,

The Management.

1.8.11

Sudden Realization

I have seen the light. I need a break.
It hit me a few days ago when I was lying in my bed thinking yet again about ways to defeat your average Riku of Two Reflections EDH deck. I had been in a foul mood over being yet again stomped by Tooth and Nail + Riku's UR activation + other similar shenanigans. Earlier on in the week, I had ragequit from playing Dino D-Day after a team I had been playing on put on the worst possible performance I had ever been a part of. Before even that, I was starting to get sick and tired of the numerous ways a Grey Knight army could rape my Imperial Guard corps. At that time, I had also lost the will to play League of Legends, Team Fortress 2 or any game I had at one point thought of as "fun" during my 2 month summer vacation from the hustle and bustle of the university. On top of this, old mainstays such as World of Tanks and Shogun 2: Total War had become slow and dull for my poor self.

I sat there, cards in hand, wracking my brain when that small thought had crept into my head. "Yo Chris," the thought had opened with, "you really should step back from gaming for a bit." It was true. In my eternal quest for true entertainment, I had lost the reason why I had enjoyed the Traditionally Virtual games that I had based a good portion of my life around. Fun. I had stopped having fun. It was a disgusting feeling, a nugget of truth at the back of my mind. I needed a break. A break from all things.

Either that, or at least something different to do. With 21 days left until the university restarted classes again, the state of me being bored out of my mind was very very close to being a reality.

I used to believe in fun once. I don't know what's happened to me. I... guess I just need a break.